I used to have a wall in my classroom where I had the game “Castleopoly” hanging on the wall. I won’t go into what I used the game for, so how wrong I now feel I was for focusing so very much on bribing my students to “do the right thing,” that’s another post for another day. I woke up yesterday morning thinking about that game and I wondered, what if there were a maker version of Monopoly. So I made one… Makeropoly.
And now I’m trying to figure out how it could be used for some creative fun. A regular ol’ game of Monopoly is fun, but should this one be a traditional style Monopoly where players collect cards? McDonald’s style Monopoly game where you try to complete your gameboard by trying out the items on the cards? Instead of collecting properties, players try out the things they land on? Should the items on the cards be actual things that are available for players to use in the space?
Maybe to get of “Jail” aka “Makerspace” you have to draw a “Makerspace” card and create something.
I’m creating “Creative Challenge Cards” and 8 “Tool Box” Cards. Those will be fun, quick challenges to build, create, and use Design Thinking in a fun way.
So why am I sharing this when it’s not even a fully developed idea? Because I was hoping you would help. I’ve created a Google Doc where we can crowdsource our ideas for this game. In return? I’ll finish it up and package it as a printer friendly PDF and post it here for free use in your own school, home, or space…